[Thinlinc-technical] Rendering OpenGl Applications via ThinLinc Terminal Servers

Peter Astrand astrand at cendio.se
Wed Jan 29 09:45:29 CET 2014


Hi. If you Google for "XF86DRIQueryExtension () from 
/usr/lib/fglrx/libGL.so.1", you will find many pages which describes this 
problem. Apparently, it is caused by an invalid ATI driver installation. 
For example, see https://bugs.kde.org/show_bug.cgi?id=275431 .

In general, my experience is that Nvidia stuff works better than ATI.

Regards,
Peter

On Tue, 28 Jan 2014, Avijit Ashe wrote:

> Yes, you were right about using gdb and my segmentation fault is related to something called 'fglrx' I am mentioning below.
>
> ------------------------------------------
> (gdb) r
> Starting program: /home/avijitashe/Desktop/glutspin
> [Thread debugging using libthread_db enabled]
>
> Program received signal SIGSEGV, Segmentation fault.
> 0x0032aef6 in XF86DRIQueryExtension () from /usr/lib/fglrx/libGL.so.1
>
> (gdb) c
> Continuing.
>
> Program terminated with signal SIGSEGV, Segmentation fault.
> The program no longer exists.
> ----------------------------------------------
> The above output appears when debugged at System2 (client), whereas on System1 (server) the code runs perfectly, just as I'd mentioned earlier. I am trying to find out about this issue from the net but please do help me if you know what could be done to resolve it. And thanks for the prompt reply.
>
> warm regards,
> Avijit
>
> ________________________________________
> From: Peter Astrand <astrand at cendio.se>
> Sent: Tuesday, January 28, 2014 5:50 PM
> To: Avijit Ashe
> Cc: thinlinc-technical at lists.cendio.se
> Subject: Re: [Thinlinc-technical] Rendering OpenGl Applications via ThinLinc Terminal Servers
>
> On Tue, 28 Jan 2014, Avijit Ashe wrote:
>
>> Hello all,
>> I am trying to find out how to run a sample OpenGL code (written in C with freeglut) on the terminal server (that has all libraries
>> installed), through my client (on another linux system, with no libraries installed). I simply want to run some code out of the server as
>> the documentation of ThinLinc says it supports OpenGL.
> ...
>> from my client (System 2) using the usual procedure;
>>        gcc spin.c -lglut
>> This line compiles it properly and there are no warnings or errors at all (just as it compiled when done on System 1)
>>        ./a.out
>> This must draw the window and display as in System 1 earlier but now gives "Segmentation fault" on my client (System 2)
>
> Hi. This should work. You have two alternatives:
>
> 1) Use the builtin software based OpenGL implementation. This should work
> ouf of the box, just run the application as you normally do. (However, due
> to bugs in the Nvidia drivers, the software based OpenGL has been disabled
> on our demo servers.)
>
> 2) Use VirtualGL, in conjunction with a real graphics card in the server.
> This gives much better performance. When VirtualGL is setup, you can use
> it by starting applications through "vglrun", ie "vglrun ./a.out".
>
>
> I've tested your programs and it seems to work with both methods. I've not
> been able to reproduce the segmentation fault. I've fixed a few minor
> things though:
>
> * Better indentation
> * Include stdio.h
> * Added build command to comment
> * Print newlines after printf outputs
>
> So unfortunately I cannot tell you why you get a segmentation fault. Try
> building with debug information (-g) and run it in a debugger such as gdb.
>
>
> Regards,
> ---
> Peter Astrand           ThinLinc Chief Developer
> Cendio AB               http://cendio.com
> Teknikringen 8          http://twitter.com/ThinLinc
> 583 30 Linkoping        http://facebook.com/ThinLinc
> Phone: +46-13-214600    http://google.com/+CendioThinLinc
>


---
Peter Astrand		 ThinLinc Chief Developer
Cendio AB		 http://cendio.com
Teknikringen 8		 http://twitter.com/ThinLinc
583 30 Linkoping	 http://facebook.com/ThinLinc
Phone: +46 13 214 600	 http://google.com/+CendioThinLinc



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